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House in place for post-game reactivity and Strip Securitrons - not all areas had post-game design work." Fallout New Vegas has four 'main' endings: supporting House, supporting the NCR, backing Caesar's Legion, or working with Yes Man for an independent New Vegas.There are also variations on these, such as killing Caesar and allowing the Legion to win with Legate Lanius in charge.Post-game content was part of Obsidian's original plan for Fallout New Vegas, and had to be cut mid-development due to time constraints.As a result, plenty of files for the post-game were left floating around for others to find - and fans have long been reading them like tea leaves to guess at what could have been.Funnily enough, Avellone said even Fallout 2's end slides nearly got the chop, thanks to "pushback" against that as well.
And while some designers had planned for it - for example, our lead writer had lines for Mr.
Even in Red Dead Redemption 2 (not an RPG), you can still find special encounters in the epilogue depending on whether you helped certain people in the past.
It's possible to leave a tangible mark on the world, and it shows your decisions went beyond the moment to have long-term repercussions.
This includes Securitrons around Freeside, flags and.... Something that did make it to the final version, however, were the game's end slides - which were always part of the plan and remained unaffected by the post-game cuts.
Similar to Fallout 2, the original idea was to show the player the slides before allowing them to explore the world afterwards with new content.